#ifndef ROUND_H
#define ROUND_H

#include "includes.h"
class Camera;

class Round
{
private:
   static float initSpeed, acceleration, offset;
   static vector<Round*> shells;
   static Camera* cam;

   float componentSpeed[3], direction[3], location[3], e, d;
   M3DMatrix44f matrix;
   time_t timeUpdate;
   bool alive;
public:
   Round(float, float, bool);
   void Draw();
   static void AddRound(float, float, bool);
   static void DrawRounds();
   static void Update();
   static Camera* GetCamera();
};
#endif
